ソースを載せます。 //*************************************************************** // From the book "Win32 System Services: The Heart of Windows 95 // and Windows NT" // by Marshall Brain // Published by Prentice Hall // // Copyright 1995, by Prentice Hall. // // This code implements a TCP sender. //*************************************************************** // ssipsend.cpp #include <windows.h> #include <iostream.h> #include <winsock.h> #define NO_FLAGS_SET 0 #define PORT (u_short) 8080 #define DEST_IP_ADDR "127.0.0.1" #define MAXBUFLEN 256 INT main(VOID) { WSADATA Data; SOCKADDR_IN destSockAddr; SOCKET destSocket; unsigned long destAddr; int status; int numsnt; char toSendtxt[3][256]; int numrcv; char buffer[MAXBUFLEN]; strcpy( toSendtxt[0], "GET http://localhost:8080/example00/HitTime?userid=1207&date=20004/06/11%2008:30:00 HTTP/1.1\r\n" ); strcpy( toSendtxt[1], "Host: localhost:8080\r\n" ); strcpy( toSendtxt[2], "\r\n" ); /* initialize the Windows Socket DLL */ status=WSAStartup(MAKEWORD(1, 1), &Data); if (status != 0) cerr << "ERROR: WSAStartup unsuccessful" << endl; /* convert IP address into in_addr form */ destAddr=inet_addr(DEST_IP_ADDR); /* copy destAddr into sockaddr_in structure */ memcpy(&destSockAddr.sin_addr, &destAddr, sizeof(destAddr)); /* specify the port portion of the address */ destSockAddr.sin_port=htons(PORT); /* specify the address family as Internet */ destSockAddr.sin_family=AF_INET; /* create a socket */ destSocket=socket(AF_INET, SOCK_STREAM, 0); if (destSocket == INVALID_SOCKET) { cerr << "ERROR: socket unsuccessful" << endl; status=WSACleanup(); if (status == SOCKET_ERROR) cerr << "ERROR: WSACleanup unsuccessful" << endl; return(1); } cout << "Trying to connect to IP Address: " << DEST_IP_ADDR << endl; /* connect to the server */ status=connect(destSocket, (LPSOCKADDR) &destSockAddr, sizeof(destSockAddr)); if (status == SOCKET_ERROR) { cerr << "ERROR: connect unsuccessful" << endl; status=closesocket(destSocket); if (status == SOCKET_ERROR) cerr << "ERROR: closesocket unsuccessful" << endl; status=WSACleanup(); if (status == SOCKET_ERROR) cerr << "ERROR: WSACleanup unsuccessful" << endl; return(1); } cout << "Connected..." << endl; int idx = 0; while(1) { Sleep(1000); cout << "Sending..." << endl; numsnt=send(destSocket, toSendtxt[idx], strlen(toSendtxt[idx]) + 1, NO_FLAGS_SET); if (numsnt != (int)strlen(toSendtxt[idx]) + 1) { cout << "Connection terminated" << endl; status=closesocket(destSocket); if (status == SOCKET_ERROR) cerr << "ERROR: closesocket unsuccessful" << endl; status=WSACleanup(); if (status == SOCKET_ERROR) cerr << "ERROR: WSACleanup unsuccessful" << endl; return(1); } idx++; if(idx>2){ break; } /* Wait before sending the message again */ //Sleep(4800); } /* while */ return 0; } それほど難しいことはしていないはずなのですが... よろしくお願いします。 |