|  
 [ ¤³¤Î¥á¥Ã¥»¡¼¥¸¤Ø¤ÎÊÖ»ö ]
[ ÊÖ»ö¤ò½ñ¤¯ ]
[  home.html  ]
 
  
 Åê¹Æ¼Ô¡§
˪̪ݦݨ  @ h019.p072.iij4u.or.jp on 97/11/01 01:51:43
 
In Reply to: Re: ¾ðÊóµá¥à¡ª¡ª(PowerVR PMX) posted by £Ö£É£Ð£Å£Ò¡Ý¶  @ d19.tok-mx01.nisiq.net on 97/11/01 01:28:13
 
£Ð£Ã£Ø¤Ç¤Ï¤Ê¤¯¤Æ£Ð£Í£Ø¤Ç¤¹¡£
 ³¤³°¤Î¥µ¥¤¥È¤Ç¸«¤«¤±¤¿¾ðÊó¤Ç¡¢¥ê¥ê¡¼¥¹¤Ï¡Ç£¹£¸¤Î£Ñ£±¤È¤Ê¤Ã¤Æ¤¤¤ë¤â¤Î¤Ç¡¢£Ð£Ã£Ø¤È¤ÏÊÌʪ¤Ç¤¹¡£
 
 °Ê²¼¤Ï¡¢¤½¤Î¡Ê¸«¤«¤±¤¿¡Ë¾ðÊó¤Ç¤¹¡£
 
 It will supposedly do 80Mpixels per second, and will offer 5 times the performance of PCX2. Voodoo can only do 45Mpixels per second. GLQuake at over 100fps, I'll belive it when I see it. (30 fps x 5 =150). It will also be a chunk renderer like PCX2.
 
 
  
 
 
   |